In what seems to be the best game-and-dragon-ball-related news to come out this year, Bandai Namco has recently announced plans for a new Dragon Ball fighting game titled “Dragon Ball Fighters,” due in early 2018 for Playstation 4, Xbox One, and PC. The most exciting part about this? It’s going to be a 2.5D fighter developed by Arc System Works, and there’s a possibility that it’s going to use the same rendering techniques as Arc System Works’ Guilty Gear XrD series (which so far consists of -Sign-, Revelator, and REV2.)
Now, as good as Xenoverse 2 looks (especially on a beefy PC), it doesn’t look like the anime at all. It’s very clear from someone watching that it’s a game. The same can’t be said of Guilty Gear XrD, which uses a 3D engine (the Unreal 3 engine, which is the same one used by Gears of War, the Batman Arkham series, and Mortal Kombat XL) but looks like traditional 2D cel animation (you can watch the discussion about the technique here.)
Of course, there’s the fact that Arc System Works makes fighting games that are fun to play (and in some cases accessible to both hardcore fighting game fans and casuals), so we’re bound to get a Dragon Ball game that looks and plays great.
Of note is that this is not the first time Arc System Works had a hand in a Dragon Ball Game, as they have been part of several in the past (with the most recent one being Dragon Ball Z: Extreme Butouden for the Nintendo 3DS), but this is the first time they’ll be at the helm – and of course, they might be using the Guilty Gear Xrd engine (which more games should use these days.)