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Castlevania’s Koji Igarashi Tries to Create Levels with Super Mario Maker


One of the things that the Castlevania franchise is known for is all the thought put into its level design, so it’s no surprise that Polygon chose one of the people behind the franchise, Koji Igarashi, when selecting devs to try out Super Mario Maker for the Wii U.

The Super Mario franchise itself is known for exceptional and thoughtful level design, but will Igarashi be able to apply the level design chops he used on Castlevania in creating a Super Mario level? You can check out the video below and see how he fared:

Super Mario Maker hits Wii U on September 11.

Source: Polygon.com

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Neil Raymundo

A cowardly and treacherous Toonbarn blogger who can transform into a McDonnell Douglas F-15 Eagle. Secretly wants to replace Toonbarn Rob as leader of the Decepticons. Also wrote some stuff for The World Comic Book Review.

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