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Shigeru Miyamoto Likes Angry Birds

Angry Birds

In a recent interview with Hookshot Inc., Nintendo bigwig Shigeru Miyamoto shared a few choice words about the mobile gaming sensation Angry Birds. It may come off as a surprise, considering Angry Birds is most popular in Apple’s portable devices, which is the only serious competitor to Nintendo in the handheld division, but Miyamoto actually has a lot of respect for Angry Birds and its creators, Rovio:

“There aren’t many games that I’ve played recently that have been truly convincing to me. But that said, I have very much enjoyed Angry Birds, especially the way in which it combines traditional and new game elements in exciting ways. Angry Birds is a very simple idea but it’s one of those games that I immediately appreciated when I first started playing, before wishing that I had been the one to come up with the idea first. I mean, obviously I want to be the one creating the most convincing, surprising game ideas.”

Miyamoto also expounded on what he thinks are the reasons Angry Birds became so successful:

“In particular the control scheme is excellent. When you analyze it, the controls are actually quite fuzzy in terms of the way that it works. It takes a little while to get used to the controls, I think, but once you’ve mastered them, you have a lot of precision. To make it the interface and controls work that well and intuitively… well, I think a lot of work went into getting that right.”

But do you remember that bit I said about Apple’s iOS devices being a really huge thorn in Nintendo’s handheld backside? Miyamoto hasn’t forgotten that, which is clear in his tongue-in-cheek comment about the Apple port:

“Obviously, if the developer had created the game for Nintendo DS the controls would have been even better, but what can you do?”

Neil Raymundo

A cowardly and treacherous Toonbarn blogger who can transform into a McDonnell Douglas F-15 Eagle. Secretly wants to replace Toonbarn Rob as leader of the Decepticons.
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