Animator Recreates Zelda’s Temple of Time Using Unreal Engine 4
Fans of Nintendo’s The Legend of Zelda franchise want nothing more than to see a proper HD release of the original game, and while there’s no sign that we’ll get one anytime soon, animator Michael Eurek has recently created a 3D HD rendition of the iconic Temple of Time using Unreal Engine 4. The results are impressive, and should be a good indication of what a Legend of Zelda game might look like when done using the latest game engine available.
You can check out the video below:
It is said that the video took two months to make using Maya, Z-Brush, and Photoshop.
Source: Kotaku.com (via Crunchy Roll)